Agile Game Development
From: http://blog.agilegamedevelopment.com/2016/04/user-story-mapping-for-games-example.html
![https://3.bp.blogspot.com/-NNmtXgzh7mc/VwPpBV_dCfI/AAAAAAAADTU/UwJsiZPwcFIx_UOPrWOJ4wvj1yU-52Ptw/s1600/overview.png](https://3.bp.blogspot.com/-NNmtXgzh7mc/VwPpBV_dCfI/AAAAAAAADTU/UwJsiZPwcFIx_UOPrWOJ4wvj1yU-52Ptw/s1600/overview.png)
For Example:
Overall Goal
![https://4.bp.blogspot.com/-WihSYL5mk60/VwPZ_dvIdeI/AAAAAAAADSs/5WbmnbOSBAQkLNG3iZy0jvTJbh_I5AtRQ/s400/narrative%2Bbar.png](https://4.bp.blogspot.com/-WihSYL5mk60/VwPZ_dvIdeI/AAAAAAAADSs/5WbmnbOSBAQkLNG3iZy0jvTJbh_I5AtRQ/s400/narrative%2Bbar.png)
Mapping the game stories
- Story priority starts at the left and moves right
- Each sprint is a column
- MVP is the left column